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Old Dec 03, 2007, 10:22 PM // 22:22   #41
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Quote:
Originally Posted by John Panda
their is only 1 reasons not to use healing hands as a tank elite

1.)Bad Recharge


personally my friend wouldnt let you join his FoW group unless you had his specific build the tank was a healing hands tank.. it worked well and could hold aggro better than the slow Obsidian tank.
post up his version of a healing hands tank, and ill give you at least 2 builds that are better
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Old Dec 03, 2007, 10:28 PM // 22:28   #42
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Quote:
Originally Posted by Turtle222
post up his version of a healing hands tank, and ill give you at least 2 builds that are better
No need.
I've got one already.
[skill]sever artery[/skill][skill]power attack[/skill][skill]final thrust[/skill][skill]"watch yourself!"[/skill][skill]healing signet[/skill][skill]resurrection signet[/skill]

A kitten to whoever gets it.
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Old Dec 03, 2007, 10:34 PM // 22:34   #43
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Yes Stormlord, Koss is a pretty effective tank if you give him Mending with 0 points of Healing Prayers.

But seriously, Healing Hands is only great versus loads of little damage. The recharge time hurts it as well.

Last edited by Ma Sanbao; Dec 03, 2007 at 10:36 PM // 22:36..
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Old Dec 03, 2007, 10:43 PM // 22:43   #44
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Hooray! A fuzzy kitten!

As far as tanking goes: in general it's not such a great idea; as someone already said it's just a "black hole" in the party.

If you really want to run HH, no one's stopping you, but expect to see a lot of "[Player_Name] has left the game."
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Old Dec 03, 2007, 11:04 PM // 23:04   #45
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I would really like to see a caster build that has more dps then a dslash warrior.
how about any nuker SS nekro or something like that? and don't froget something like blocking and blindness.


And what is a tank? For me it's the guy who stands in front of the team blocking the enemy and luring them together into one big mob. If you talk about THAT being bad you should start growing a brain. Smart luring and positioning of heroes is just another word for tanking...

A Tank who runs around with 0 offense and anly blocking and armor buffs is another matter.


Healing hands is no good because it will likely be removed very quickly by the enemy. If the enemy has no enchantment removal than you will get a full life bar for 10 seconds. I wouldn't use it unless you want to solo something, take a monk with healing seed.

Quote:
If you really want to run HH, no one's stopping you, but expect to see a lot of "[Player_Name] has left the game."
i have see a lot worse builds like a standard wammo. like monks with 12 healing 12 prot using rebirth in the middle of the combat and with mending too! Still W/Mo get all the hate(ok maybe all the sins as well)

Last edited by Valeria; Dec 03, 2007 at 11:18 PM // 23:18..
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Old Dec 03, 2007, 11:39 PM // 23:39   #46
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I have seen sins with Mending (to counter the degen of vampiric daggers, of course) and Healing Hands before...I don't know what people see in that.

Maybe viable if one has protspirit on...and their max health is 250? I'm not feeling it.
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Old Dec 04, 2007, 02:09 AM // 02:09   #47
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Quote:
Originally Posted by Valeria
how about any nuker SS nekro or something like that? and don't froget something like blocking and blindness.
SS's DPS totally depends on who you cast it on. Cast in on a HM warrior then yes insane DPS, cast it on a NM ele then you're an idiot.
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Old Dec 04, 2007, 02:59 AM // 02:59   #48
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I was out capping skills today and grabed [skill]Healing Burst[/skill]

If you ran a melee heavy party would this be of any use on an adren war? Its a good heal for low cost and an adren war, even without and elite attack, can still dish out good fast dmg.

Just an idea, personally I'll stick with war elites.
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Old Dec 04, 2007, 05:54 AM // 05:54   #49
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Quote:
Originally Posted by Crom The Pale
I was out capping skills today and grabed [skill]Healing Burst[/skill]

If you ran a melee heavy party would this be of any use on an adren war? Its a good heal for low cost and an adren war, even without and elite attack, can still dish out good fast dmg.

Just an idea, personally I'll stick with war elites.
I don't think I have to explain why that idea is bad.
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Old Dec 04, 2007, 06:05 AM // 06:05   #50
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Quote:
Originally Posted by Crom The Pale
I was out capping skills today and grabed [skill]Healing Burst[/skill]

If you ran a melee heavy party would this be of any use on an adren war? Its a good heal for low cost and an adren war, even without and elite attack, can still dish out good fast dmg.

Just an idea, personally I'll stick with war elites.
I think it could work.
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Old Dec 04, 2007, 06:46 AM // 06:46   #51
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The only monk elite I would put onto my warrior is probably [skill]Empathic Removal[/skill]. I used to use HH right after I capped it... stopped a few hours later after realizing that it really just sucked.

If I go w/mo in pve, it's for [skill]mending touch[/skill] or [skill]purge signet[/skill]. There are better elites to use on a war in pve. And for pvp... uh, yea. HH is bad...
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Old Dec 04, 2007, 10:55 AM // 10:55   #52
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I'd rather have a HH Wammo than the one I had to tell to change his build when PuGing a dungeon the other day, no attack skills and his elite was [skill]Mark of Protection[/skill].


Aaaarrrggghhh!


Back on topic, its not an ideal elite on a warrior but as long as he has a half decent aggresive build behind it and knows how to play the game then I dont care.

~A Leprechaun~
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Old Dec 04, 2007, 10:58 AM // 10:58   #53
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Quote:
Originally Posted by Crom The Pale
I was out capping skills today and grabed [skill]Healing Burst[/skill]

If you ran a melee heavy party would this be of any use on an adren war? Its a good heal for low cost and an adren war, even without and elite attack, can still dish out good fast dmg.

Just an idea, personally I'll stick with war elites.
Well, I can tell you that it does work. It is also fun to play



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Old Dec 04, 2007, 11:01 AM // 11:01   #54
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I think that skill could work (and as you have shown it does) but what was the rest of your build? Was it too amazing to share? Or too embarrassing to share? ^^

~A Leprechaun~
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Old Dec 04, 2007, 01:19 PM // 13:19   #55
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Maybe viable if one has protspirit on...and their max health is 250? I'm not feeling it.
stuff like [skill]healing seed[/skill] and [skill]healing hands[/skill] is best if used on warriors because the have high al. On a monk or an assassin with 70al these skills dont work that good. if your warrior is taking more than 25 dmg from tiny wand attacks you're doing it wrong! on most attacks the healing will outnumber the damage you take.

Protspirit reminds me of monks casting PS on the tank.... is so ridiculous!
How do they think i will take more than 10% dmg if i run around with 600-800hp?

Quote:
SS's DPS totally depends on who you cast it on. Cast in on a HM warrior then yes insane DPS, cast it on a NM ele then you're an idiot.
sure but that is why you have a tank which is holding a big mob in one place so you can smash them with aoe spells. (too time consuming and not really worth it in normal mode areas though)

PS: most fun i had while clearing the UW was running into the traps at twin serpent mountain with healing seed. I love having my screen full or red and white numbers.
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Old Dec 04, 2007, 02:56 PM // 14:56   #56
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Quote:
Originally Posted by John Panda
personally my friend wouldnt let you join his FoW group unless you had his specific build the tank was a healing hands tank.. it worked well and could hold aggro better than the slow Obsidian tank.
Your friend is bad. Very bad.

Cleared FoW lots of times without a single war. Aggro what?
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Old Dec 04, 2007, 02:59 PM // 14:59   #57
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Quote:
Originally Posted by Sandokap
Your friend is bad. Very bad.

Cleared FoW lots of times without a single war. Aggro what?
But the FoW is hurd. Youz be needin like 4 obsi tanks n like 3 bonders mkay?

As for the screenshots trying to prove something....you could do both of them without any elite at all.
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Old Dec 04, 2007, 03:06 PM // 15:06   #58
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Lol, qft. ^^
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Old Dec 04, 2007, 03:10 PM // 15:10   #59
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Quote:
Originally Posted by A11Eur0
Alright...you head on into slaver's exile and start taking on the 20 enemy mobs without a tank.

In normal situations sure, no need for a tank....i dont tank all the time either. But in situations where mobs are just way too overpowered to allow the melee to hit the casters, such as slaver's exile for instance, a tank is 99.9% necessary, even with smart teams. Not everyone has advanced title tracks for lux/kurz, and the high adren cost for SY! doesn't allow for any prevention of the initial spike from PvE enemies.


you where saying?
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Old Dec 04, 2007, 04:57 PM // 16:57   #60
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^ You're in an oupost! It doesn't count!1! /sarcasm

That being said, I love the warriors in this game because they're in there to kill - and they're *damn* good at it. They *can* tank, but it's generally the filler way to play when you have nothing else to do and/or you suck.

And no HH is not a good elite.
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